![]() ![]() Victor Vran takes what works and adds its own take on certain gameplay features, tweaking or adding whole new ones that just make Victor Vran shine. When I initially heard his voice narrating the first cutscene and setting up the story I thought that this would be a major distraction, like I was playing The Witcher 3.5, as both games have a lot more in common than just the voice of the player character, but I was pleasantly surprised at how quickly I swapped one demon hunter for another and Victor took a life all of his own.Īnother game that has clearly inspired Victor Vran is Diablo, and if you’ve played that game there is plenty to love here. As for Victor, he is a likeable enough protagonist that fits the deep and surely demon hunter stereotype we’ve come to know and love in video games – something that is further hammered home by the fact that he is voiced by Doug Cockle, or as I better know him, Geralt of Rivia. Playing the titular character, a demon hunter with an array of weapons and abilities at his disposal, you start the game entering the town of Zagoravia in search of your friend Adrian, a fellow demon hunter, after receiving a letter via raven – all good dungeons and dragons fantasy style stuff, and naturally things quickly take a turn with everything clearly not as clear-cut as you would hope while off visiting a pal. Victor Vran is full to bursting with hectic moments like this, and I was surprised at how quickly I was drawn in to the world Haemimont Games has created. The battle is over and I move on, collecting the loot that now scatters the battlefield, the carnage over in a mere matter of seconds, but it won’t be for long. ![]() One of my lightning shots lands a critical hit which instantly activates my Destiny card powers, causing a frost explosion that sends bones flying, quickly swinging the odds back in my favour. Seamlessly I switch to my Lightning Gun and blast a few from a distance, just as a Reaper spawns to provide reinforcements for the attacking horde. Skeletons lumber towards me from all directions – surrounded and outnumbered I activate a spinning attack, my Scythe a red blur as I cut through the masses and navigate myself towards a gap in the crowd, allowing me some breathing room to quickly plan my assault. ![]()
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